> For the complete documentation index, see [llms.txt](https://counterfire-whitepaper.gitbook.io/cebg-studio-whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://counterfire-whitepaper.gitbook.io/cebg-studio-whitepaper/counter-fire.md).

# COUNTER FIRE

- [The Story](https://counterfire-whitepaper.gitbook.io/cebg-studio-whitepaper/counter-fire/the-story.md)
- [Page](https://counterfire-whitepaper.gitbook.io/cebg-studio-whitepaper/counter-fire/the-story/page.md)
- [Heroes＆Characters](https://counterfire-whitepaper.gitbook.io/cebg-studio-whitepaper/counter-fire/heroes-characters.md): In the new CounterFire:X version, there will be 10 heroes available for players to choose from, each with different appearances, skills, and genes.
- [Modes＆Maps](https://counterfire-whitepaper.gitbook.io/cebg-studio-whitepaper/counter-fire/modes-maps.md): In the new CounterFire:X, there will be multiple battle modes available for players to choose
- [Achievement](https://counterfire-whitepaper.gitbook.io/cebg-studio-whitepaper/counter-fire/achievement.md): Dynamic Impact System
- [Server Event](https://counterfire-whitepaper.gitbook.io/cebg-studio-whitepaper/counter-fire/server-event.md)
- [Skin System](https://counterfire-whitepaper.gitbook.io/cebg-studio-whitepaper/counter-fire/skin-system.md): CounterFire is about to launch a brand new skin set system.
- [Diamond System](https://counterfire-whitepaper.gitbook.io/cebg-studio-whitepaper/counter-fire/diamond-system.md)
- [Chip System](https://counterfire-whitepaper.gitbook.io/cebg-studio-whitepaper/counter-fire/chip-system.md)
- [In-Game Assets](https://counterfire-whitepaper.gitbook.io/cebg-studio-whitepaper/counter-fire/in-game-assets.md)
